For the revolt enjoyers, here is a fast industrial into a revolt. The BO is adapted from a Portuguese build. It is slightly slower and more exposed. However, you get more gatling upon revolting.
Behind the cover of a fort and your TC, reach the industrial age in a timely manner and revolt for a big timing on your opponent.
16/20 TP+torp opening. You really need a good food or a wood treasure in base to avoid idling. Once the TP and the torp are built, the focus is on food and XP treasures.
In age 2, ship 700 coins. Collect 1200 food and 1000 coins and age up with the exiled prince (faster age up). From the rest of the game, your focus is on XP treasures.
In transition to age 3 chop wood to build a torp on the same mine as the first one. You need the population space. Queue 3 settlers once the torp is built.
Ship the fort wagon and 1000 coin back to back as soon as possible. After your settlers are out, idle your TCs to get to age 4 faster. The 1000 wood shipment will arrive soon. Once you have 2000 food and 1200 coin, age up with the logistician.
In transition, split your settlers to food and coin. You want to macro for 1000f and 1000c. You will get 1000 wood from your 5th shipment to pay for the revolt. Once these resources are banked, you can either focus on food (more revolutionaries) or wood (for Knox's continental artillery) to cover your gatling with culverins.
The complicated dilemma appears. Upon ageing up, do you have your 6th shipment ?
Revolt as the USA and push. Place your 3rd fort very aggressively as you want your troops to eliminate enemies within the influence radius for double kill bounty.
Once your 2nd fort (form the age up) is up, you will get your 6th shipment. However, this delays your revolt by 2min by which you do not have population space to keep training settlers and you are banking a dangerously high amount of resources. By revolting early you put a real threat on your opponent and maximise the use of your resources. The gatling guns are weak, but you have Knox's artillery to win any culverin war (the culv are royal guard level+20% HP and need 3 shots from un-upgraded culverins to die). For heavy siege, you have the Powder alarm shipment.