I have seen a few attempts online to play the dutch logisitican. Most of the builds are small variations of the standard Dutch hussar build. Bank in transition, followed by tiny batches of units.
I have the feeling it is not playing to the logistician strength. So I came up with this build. Warning it is a low eco, high tempo build !
Sacrifice the bank in transition in favour of market upgrades, allowing you to pump full batches of infantry in age 2.
Bog standard Dutch opening. The only difference is that we will age with the logistician instead of the quartermaster.
In transition, put 3 merchants on food and the rest one coin. Build a market with the leftover wood, then buy wood to research placer mines, hunting dogs, queue a merchant, and build a house. After that shift an extra merchant to food, and start accumulating resources.
You explorer should focus XP treasures (food and coin as secondary). Ignore wood.
Ship the bank wagon immediately. New merchants to food until you have 5, then to coin.
Build barrack and start training halberdiers. Your second batch will be more halberdier (if you see a stable or greed) or skirmishers (to counter musketeers/light infantry). Your 3rd shipment is 700w. Upon sending this shipment you must make an important decision :
If you got experience from treasures, you will receive it before being pop-capped (ideal scenario). If not you will have to stop unit production and wait for the house to be built to resume it, which will impact your tempo.