The FI into revolt series is close to being done. This is the iteration of the build for italy. It suffers from the same problem as malta : no fast age up to 3, no tycoon, only one factory. And to add insult to injury, the xp penalty is even more egregious. The saving grace is the 2 papal bombard shipment.
However, you can still punch hard around 11'30" and have residual economy to fuel the push.
Age up to 9ndustrial in a timely fashion and revolt.
16/20 "regular" opening.
Research HD, the combat upgrades and gangsaw during age 1 and placer mines+steel traps in transition.
Age up with the governor around 3'10".
In transition research all the remaining T1 upgrades at the market. If you have the wood, research the food upgrade. You do not need to gather coin, the trickle from capitalism will fund the age 3 and steel traps.
Ship 700c, gather the coin crates and macro for 1200f and 1000c. Build a basilica with the architect but do not speed it up. Age up with the marksman (musketeers) or the adventurer (pavisier). Architect on houses after the basilica is done. Stay within aura for faster building.
In transition finish collecting for the basilica, then research the two loS upgrades at the basilica for two extra settlers.
Ship 1000c. Then, macro for 2000f. Capitalism will cover the remaining coin. If excess coin, buy wood and research the T2 food upgrade if not already. Age up with the cavalry marshal or the engineer depending on what the enemy is making.
In transition ship 1000w and macro for 1000f and 1000c to pay for the revolt. Excess resources should be put to food.
Ship 2 papal bombards and queue the revolt.
Once you have revolted, you can maximise tempo but shipping 16 revolutionaries OR ship European immigrants and set your highly upgraded willagers on hunts/mines to pay for better unit shipments or train more revolutionaries.