A variant of the classic notorious Baja California revolt rush. The objective is to revolt slightly later, around 8:30, but with a massive and diversified army that can counter almost anything.
At ~10min, you should have an an army composed of:
Start with a Trading Post, chop 100 wood for a house, or collect wood treasures, then put all settlers on food.
Age up with Chiapas once you have around 14-15 settlers.
Send the following cards as soon as you can:
Send the Hacienda and the Church to the middle of the map to establish a forward base.
Put all settlers except 2 on wood, then send the Land Grab card. Keep 2 settlers on food so you can continue training settlers. Once Land Grab arrives, start building Haciendas. The goal is to reach the 7 Hacienda limit before revolting.
Place the Haciendas around the Church to benefit from its healing powers.
Build a Saloon next to the Church. Continue training settlers until you reach 20 settlers.
Send the following cards:
Once you have built all 7 Haciendas, send the Tzotzil Uprising card, which gives you 21 strong anti-cavalry units.
Gather 350 wood, 350 food, and 350 coin, then revolt.
Build 1 Outpost and 2 Trading Posts. If you are being rushed, adjust accordingly.
Set your Haciendas to produce Cuatreros (dragoons). The Rancheros card allows you to produce one Cuatrero per hacienda every 70 seconds. In the Saloon, train Bandidos, which act as skirmishers.
Send the following cards:
Send this army destroying your ennemy base. Cards marked with an X are strong follow-up cards that can be sent later depending on your needs.
Send military shipments, such as skirmishers, Chinacos, or other cards marked with an R in the deck. Then revolt as soon as you can and crush your ennemy.